So you might be thinking, "Gee, I'm on Minecraft 1.8.6 so I should download that!" That is entirely reasonable thinking but is in fact not always what you need. For me at the moment it is installer-win under the recommended downloads. As of when this was written, it looks like this:Ĭlick on the appropriate installer. So you go to the Minecraft Forge home page and it will show you downloads for Minecraft Forge. Minecraft Forge is one way of doing that and is the way that ComputerCraft gets loaded, so we need to use it.
To use mods in Minecraft, you need something to bootstrap the mods and load them. minecraft folder (so you should see it between logs and resourcepacks if it is all in alphabetical order) If you don't yet have this folder, create it there in the root of the. The third folder is one that you don't see in the screenshot above and probably won't exist unless you have already created it, and this is the mods folder.
You will see why this is important in a moment. We ran Minecraft for the first time on this particular computer today and it is on version 1.8.6, so inside the versions folder, I have a subfolder named 1.8.6. To transfer worlds from one computer to another, you move the folder from here and copy it to another computer in the same place. This is where you will find the saved worlds that are created every time you start a new world in Minecraft. There are three things there that I know something about. Navigate there in Windows Explorer or go to the Run command (right-click on the Windows icon in the taskbar then select Run) and enter %appdata%/.minecraft.
After installing Minecraft on my Windows 8.1 machine and running it at least once, I get the following on my hard drive:
Mods often don't come with installers so you need to know how to navigate the file system to do what needs to be done. Based on various bits on the internet, these errors are apparently fairly common.
I'll also explain my hangups along the way, just in case you run into the same issues.
NET Users Group's first kids night, where MinecraftU will be teaching the kids (and adults who stay for it) about creating Minecraft mods with ComputerCraft. Minecraft Forge 10.The occasion for writing this is the North Dallas. IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0įML: MCP v9.05 FML v7. JVM Flags: 3 total -Xmx3072M -Xms3072M -XX:PermSize=192MĪABB Pool Size: 0 (0 bytes 0 MB) allocated, 0 (0 bytes 0 MB) used Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.7.0_45, Oracle Corporation Operating System: Linux (amd64) version 3.10.9-xxxx-grs-ipv6-64
33 more A detailed walkthrough of the error, its code path and all known details is as follows: : scala/collection/SeqĪt 0(Native Method)Īt (Unknown Source)Īt .ILanguageAdapter$ScalaAdapter.getNewInstance(ILanguageAdapter.java:20)Īt .nstructMod(FMLModContainer.java:486)Īt 0(Native Method)Īt (Unknown Source)Īt (Unknown Source)Īt .invoke(Unknown Source)Īt .EventSubscriber.handleEvent(EventSubscriber.java:74)Īt .SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)Īt .EventBus.dispatch(EventBus.java:322)Īt .EventBus.dispatchQueuedEvents(EventBus.java:304)Īt .EventBus.post(EventBus.java:275)Īt .ndEventToModContainer(LoadController.java:208)Īt .LoadController.propogateStateMessage(LoadController.java:187)Īt .LoadController.distributeStateMessage(LoadController.java:118)Īt .Loader.loadMods(Loader.java:492)Īt .FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)Īt .FMLCommonHandler.onServerStart(FMLCommonHandler.java:313)Īt .DedicatedServer.func_71197_b(DedicatedServer.java:117)Īt .run(MinecraftServer.java:387)Īt $2.run(MinecraftServer.java:685)Ĭaused by: : Īt .findClass(LaunchClassLoader.java:188)Īt (Unknown Source)Ĭaused by: Īt .(Unknown Source)Īt .(TerminalTransformer.java:14)Īt .runTransformers(LaunchClassLoader.java:276)Īt .findClass(LaunchClassLoader.java:174) Only Mods installed are code chicken core, Code Chicken Lib, Forge Multipartĭescription: Exception in server tick loop Crash when trying to start 1.7.10 server.